Get a crash course on HScript Expressions, Variables, and Attributes in Houdini 10. If you don't even know what this means, then you probably need to check this video tutorial series out. Understanding how to massage data in Houdini is key to giving yourself the creative edge and allowing you to unleash mind-blowing visual effects. This 18-part video series covers a variety of simple yet essential weapons in your arsenal including Global, Standard and Custom Variables to Math and String Modif...
Created by Houdini Product Specialist Stephen Tucker, this crash course series focuses on the concept of fluid dynamics and how they work within Houdini. These videos on Voxel Fluids should help any artist get up in running with the foundation tools available for creating fluid effects in Houdini 9.5. Topics range from how to create a container to how to gain access to fluid attributes for shading, and even passing data from volumes to particles.
The new Pyro FX in Houdini 10 are very impressive with improved workflow. The Pyro FX are great for creating 3D fire and smoke effects. And in this video tutorial series, you will learn the Pyro FX workflow in-depth and the parameters used to create fire and smoke effects. You will also see how volumetric data is created and recorded, and how to visualize it.
You can do just about anything in Houdini's 3D animation program. In this video series masterclass, Houdini artist Georges NAKHLE shows how to dissolve an image using Houdini particles. See how to blow an image away using particles!
This 7 part Houdini 9 tutorial series is about how to transfer color using dynamics is a great place to start to understand Houdini's dynamics in a significant way. Part one covers painting setup, two establishing a paint source, three creating paint, four defining paint colors with a solver, five painting with dynamics, six reviews how it works, seven setting up for render output. Learn to paint and transfer color with dynamics in Houdini 9 and get more control over your work in this tutorial.
This 5 part series covers how to create a simple gas solver in dynamics from scratch in Houdini 9. You will start by creating a visualization tool to understand how volumetric gas and smoke works, then each lesson will build on that until you are creating gas solvers (a type of fluid) in Houdini 9.
This five part Houdini 9 video series covers an entire rigging workflow using the H9 Quadruped Auto Rig shelf tool. Take an in-depth look at setting up joint controls, creating proxy geometry, generating animation and deformation rigs, and painting weights. The concepts presented in this tutorial series will apply equally as well to a Biped Auto Rig set up.
This series of videos focuses on a typical UV workflow in Houdini 9. Learn how to create projections, edit UVs with a variety of tools, save out UV maps, and apply textures. Please download the project files below to follow along with these Houdini 9 texturing lessons.
Find out how to use the creep swab in Houdini 9. It's a three-part video tutorial that shows the strength and diversity of the Creep Tool in Houdini. In this specific case, see the creep tool with line rotation and improve your animation skills.
In the following lessons you will learn some essential tools and techniques for working with muscles in Houdini. In the first lesson, you will learn how to rig up a simple muscle arm using Houdini's Muscle tool. The Muscle tool uses meta-balls to capture your character's skin with realistic muscle/skin interaction.
In the following series of videos we will establish a particle stream that is then used to create a surface that evolves over time in Houdini 9 software.
Find out the best ways to use the creep swab in Houdini. An architect in New York came up with a very clever means of distributing various shapes onto a surface using a creep swab. So, if you want to know how it's done, watch this two-part video, which focuses on using the creep tool in conjunction with copy stamping to achieve some unique results in Houdini 9.
This 2 part Houdini 9 tutorial focuses on creating wind spray generated on the crest of a wave. Water is one of the most basic effects 3D softwares are used for, especially oceans and waves. So watch and learn how to add particle spray to the crests of waves and make your 3D water look more realistic in Houdini 9.
Working with the Python programming language is hard if you're not familiar with it, and working with it in Houdini is even harder if you don't know what you're doing. So familiarize yourself with some Python and follow this masterclass for Houdini 9.5 on programming with Python. You will get comfortable with writing Python code and some simple scripting involved.
Created by Andrew Lowell this tutorial video focuses on the basics of CHOPs and an introduction to the Motion View in Houdini 9. Through the creation of a simple animation learn just how useful CHOPs can be when working in Houdini 9.
These two Houdini 9 lessons illustrate a valuable and efficient means of modeling an animated surface in a manner not generally considered. It provides an explanation of the advantages to this approach and compares it to a more traditional means of animating a surface. So watch the tutorial and learn how to animate a stingray in Houdini 9 using newer style animation methods.
In this Houdini 9 video series, you will take a look at the new dynamics shelf tools and see how easy it is to create fairly complex simulations very quickly.
The Wedge ROP is a render output driver, which can be used to change variables on the fly while rendering. This can be very useful when simulating, in that you can test out different parameters to see the different results. It's a relatively new feature in Houdini 9.5.
See a tour of the new fur system in Houdini 9.5! It presents a workflow for adding fur to a character, then dives into implementation of the tools to help build that fur.
Everybody had a yo-yo at one point in their life; some when they were just little children, some when they were bored teenagers, some when they found the kid inside of them they never knew of, and even some when they felt retirement was just not very fun. It just goes to show that the yo-yo is not going anywhere anytime soon. Who could ever believe that a toy consisting of two equal disks made of plastic, maybe even wood or metal, with an axle and string could be so damn pleasing, so much dar...
Created by Houdini Product Specialist Stephen Tucker, this crash course series focuses on the concept of Smooth Particle Hydronamics and how they work within Houdini. The following videos on Particle Fluids continue working with fluid dynamics in Houdini 9.5 and assume that the viewer is relatively familiar with how dynamic simulations work, or have been following along through the series. The basics are still covered including creating water from an object but also include more conceptual si...
This Houdini 9 software video series focuses on examples of when and how to use Attribute Transfer. Part 1 covers Attribute Transfer One Point:
These Houdini 9 software lessons illustrate a means of animating a surface without keyframes and/or character tools. Learn how to animate using the Spring SOP in Houdini 9.
This Houdini 9 particle effects tutorial establishs a means to attract particles to follow a curve faithfully. POPS is one of the most powerful effects generating parts of Houdini and getting particles to follow or be attracted to a curve will be extremely useful to any Houdini effects artist. So watch and learn how to attract particles to a curve in Houdini 9.
In this video series, learn how to create a simple dynamic simulation by creating a procedural pre-vis avalanche in Houdini 9. Rigid body dynamics (RBD's) are a powerful and important part of creating visual effects in 3D. This tutorial shows you how to use them in Houdini 9 to create a procedural pre-vis avalanche.
In this software video series, you will learn how to use Takes in Houdini 9. Part one: Intro to Takes
Check out Houdini's new pyro effects! Watch this video tutorial to learn how to use Pyro FX n Houdini 10.
The 3D animation program Houdini is automatically bundled with Mantra, Houdini's production-class renderer. In this masterclass, developer Mark Elendt shows you some of the latest features of Mantra including PBR (Physically Based Rendering) and the new volume rendering architecture. He will also review the process of rendering with different rendering engines in Mantra. See how the rendering engine works.
In this Houdini 9 software tutorial you will learn how to use the rail sop which is a surface operator used mostly for modeling but occasionally for animation as well. Watch and see how to use the rail sop in Houdini 9.
This Houdini 9 tutorial teaches how to sweep an object along a curve while orienting the object to the curve's direction. Learn how to apply a sweep sop to orient objects on curves in Houdini.
This Houdini 9 tutorial shows you how to roll and unroll a surface without using expressions. Learn how to roll a surface with the Wireblend tool in Houdini 9. Once you create the rolled surface, you can also animate it.
This Houdini 9 CHOPS lesson shows one aspect of the usefulness of the Channel Operator editor. In this case we extract a curve from a geometry surface and use that curve to animate a ball moving across the surface. To learn more about animating with chops in Houdini 9, check out this tutorial.
In this Houdini 9 video series, you will take a look at the new dynamics shelf tools in Houdini 9 and see how easy it is to create fairly complex simulations very quickly.
Check out this masterclass on Houdini 9.5 and how to rebuild the fire simulator. Houdini's Fluid Tools offer a powerful simulation environment for visual effects artists. Senior Mathematician Jeff Lait introduces you to the basic building blocks for generating fluids and low level tools that make it easier to control the simulations.
Learn the basics of crumpling and tearing in Houdini 10. This cool crumple and tear effects can make destruction look more realistic in any 3D scene.
Want to know how to use the Pyro FX tools in Houdini 10? This masterclass will tell you everything you need to know about using Pyro FX fire and smoke tools in Houdini 10. The discussion covers the addition of exciting new fire and smoke tools. Topics covered include a powerful new fluid up-resing technique, advanced noise and turbulence control, and a highly tweakable custom fire and smoke shader.
This Houdini n9 software tutorial covers a very simple lighting and rendering scene to show the basic workflow for generating a PBR render. We use a digital asset to quickly establish a group of geometry to light. In the lesson we also add an area map so that we can extract the lighting information from it. There are two .rat files to experiment with, the seashadow.rat file simply provides a pattern. The st.peters_cross.rat is an HDRI image from the Debevec site. Watch and learn how to set up...
In this video tutorial you will learn about a very powerful feature in Houdini called Copy Stamping.
Interested in modeling a DJ deck using Houdini 10 but aren't quite sure how to go about it? This guide will get you started. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Eager to make a foray into the world of 3D modeling with Houdini 10? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.