How To: Do the "Houdini slack" yo-yo trick
This video teaches the "Houdini slack" yo-yo trick. Watch and find out how it works!
This video teaches the "Houdini slack" yo-yo trick. Watch and find out how it works!
In this video series, you will take a look a the new Houdini 9 interface and learn how it will make your work faster and easier.
Learn how to manipulate normals without using expressions in this 2 part Houdini 9.5 software tutorial. Watch how to ray normals in Houdini 9.5.
This Houdini 9 tutorial teaches you how to work with the shelf tools. There are shelves for all the areas of Houdini from modeling to dynamics, to animating and particles. This particular tutorial shows you how to use the viewport and shelf tools to model within Houdini 9 and work with surface operations (SOPS).
Need some help figuring out how to work with particles in Houdini 10? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This video tutorial provides information on how the curve tool in Houdini can be used to create turbine blades. This tutorial shows how compositing can be used in software program to manipulate an image or shape. The tutorial begins with a simple square shape, which can then be carved into a turbine following a series of steps and commands. For artists new to using the carve tool in Houdini, follow the steps in this video tutorial.
This Houdini 9 tutorial takes a quick look at one method that can be used to create a wireframe render of any type of surface which may then be composited over the lighting passes. Learn how to render and composite a lighting and wire pass in Houdini 9.
In this Houdini 9 modeling tutorial you will learn how to create objects using the sweep sop (surface operator). You can create or animate objects by sweeping them along curves or other objects. Watch and learn how to use the sweep sop in Houdini 9.
In this Houdini 9 modeling tutorial you will learn how to use the surface operator the carve sop. Carving objects is a fast way to model and manipulate them using curves and lines or other shapes. Watch and learn how to use the carve sop in Houdini 9.
In this Houdini 9 software tutorial you will learn how to use the creep sop. The creep sop is a surface operator used for creating surfaces and modeling as well as animating. As the name suggests, you learn to use the creep sop to creep objects or surfaces along another object or curve. Watch and learn how to use the creep sop in Houdini 9.
The align sop in Houdini is a useful surface operation and modeling tool. In this Houdini 9 tutorial you will learn how to use the align sop when modeling in SOPS.
Watch shader writer, Mario Marengo, explain spectral wavelength and how to utilize it within Houdini. This presentation was recorded at a Toronto Technical Evening hosted by Side Effects Software.
See how to build a simple coil spring using the curve, sweep, and skin nodes in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Interested in creating a flashlight in Houdini? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Interested in making a chair within Houdini? Pull one up and see how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This video covers network paths and how to use them and understand how they work in Houdini. This is part of learning how to use the interface properly.
Interested in recreating the famous ripple effect from The Matrix? This clip will show you how it's done. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Trying to animate a 3-D object, like a roll of paper towels, unspooling? This tutorial shows you how to use Houdini 10 so you can turn particles or points on your grid into surface geometry so you can turn it into the right kind of animation.
Check out this crazy kid from the Netherlands as he tries to teach you a bit of magic... called Dutch Magic!
When building models in Houdini, you usually build things in parts, and have to merge them together - this tutorial will show you how.
When working in a network, you can't always see the connection lines if you are too zoomed out. This tutorial shows you how you can quickly connect nodes in Houdini.
Learn how to find all your global expression variables within Houdini.
Another way to keep your nodes and projects organized is to put different parts of a project into different subnetworks within Houdini. This video shows you how.
This tutorial covers parenting objects and creating hierarchy relationships in Houdini.
This tutorial shows you how to change the user interface colors in Houdini.
Keep your projects organized and find what you need quickly by color coding nodes in Houdini.
Learn how to use the Houdini SOP solver to create a realistic burning match effect within Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a burning match effect in Houdini 10 - Part 1 of 4.
This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...
This clip demonstrates how to create a caustic lighting effect using Houdini's Mantra PBR rendering engine. The first part starts with a refresher on refraction. More generally, guide looks at setting up normals correctly, then at the glass shader in Houdini, faux caustics and shadows, and using an environment light in PBR to generate 'background' reflections. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acq...
This four-part guide presents an introduction to physically-based rendering in Houdini 10, covering what PBR will and won't do for you, sampling settings, environment lighting, objects as lights, shaders, issues with specular highlights. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, incl...
This clip presents a quick tutorial on using global illumination in Houdini's Mantra renderer. It covers ambient occlusion, full irradiance, path tracing and photon mapping. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use global illuminatio...
This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the point cloud. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by ...
This quick three-part series presents an introduction to ForEach SOPs in Houdini 10.
This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This tripartite tutorial series presents an in-depth look at how to use volumes in Houdini 10 — creating them using the volume and IsoOffset SOPs, and adjusting their values. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and use volume...
This three-part tutorial offers an overview of the the basics of Houdini CHOPS, providing two examples of music driven animation. The first part looks at how to bring data into a CHOPS network, and export it using lag as an example. Create music-driven animations via CHOPS in Houdini 10 - Part 1 of 3.
This clip offers an introduction to using attributes and local variables in Houdini. It covers vertices (vertexes), points, primitives and details. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Set attributes and local variables in Houdini 10...
An introduction to building a surface shader in VOPs that combines an image texture with procedural shading. This is a rather longer set of videos than normal as it is a complete walk through of creating a shader. The videos are in total are roughly an hour long. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. ...
This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Refine 3D trails in Houdini 10 - Part 1 of 2.
This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particles to build an ink like effect. We set up a smoke simulation and use the velocity field of that to advect (move) the particles. Whether you're new to Side Effects Software's popular 3D production program or a seasoned gra...