Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can ...
This 3D modeling software tutorial shows you how to work with the pen tool in modo 301. The The pen tool can be used for organic or hard surface modeling in modo. Take a quick look at the versatile and intuitive Pen Tool in this modo 301 tutorial.
This 3D software tutorial shows you how to use the blur effect in modo. The blur tool allows you to blur neighboring pixels on a mesh. The Blur tool is quite useful for any painting task. The modo blur tool, like all painting tools in modo, can be composited with various brush tools, inks and jitter nozel.
Modo is a subdivision surface modeler, but that doesn't mean it doesn't provide a path for spline patching, lofting and extruding via curves! And if you are going to use curves, why not drive the Cadillac of curves, the Bezier curve. AKA the "B-Spline". This modo 103 tutorial shows you how to model with bezier curves. Bezier curves will also work in newer version of modo.
This is a short clip examining the use of the Eraser tool for 2D and 3D painting in modo 201 and higher. The eraser tool will erase pixels from the currently selected texture map on a modo model according to the currently selected brush. Choose the size brush you need and simply paint across the surface you need to remove the texture from. Learn how powerful a painting tool the eraser tool is in this modo tutorial.
This 3D software tutorial covers the basics of using the clone tool in modo 101. The clone tool works the same way in newer versions of modo. This tutorial is great for anyone new to learning modeling in modo. The clone tool allows you to make copies of the currently selected geometry and then use the handles to move the new copy.
Center yourself and your geometry, in modo that is! The Center command is a crucial component for all modelers. The modo center command allows you to center any piece of geometry along the X Y or Z axis. Learn the ins and outs of the modo Center options here.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Many of the modo tools have extra controls via Advanced Handles. Advanced handles have corner handles and numeric readouts. This quick clip reveals some hidden goodness in the Cube tool and shows you how to use the advanced handles in modo.
This 3D modeling software tutorial reviews the Clone paint feature in modo 201 and higher which allows you to quickly paint detail from one portion of a texture to another on a model. Learn how to use the Clone paint feature in this modo 201 tutorial.
This 3D modeling software tutorial shows you how to use the text tool in modo 301. Create any type of 3D text you need and manipulate it with the text tool in modo 301. This is a great beginners tutorial.
This 3D software modeling tutorial shows you how to use the edge bevel tool in modo 101. The Edge Bevel has the nifty "Round" option to quickly round off the hard edges of your polygonal mesh in modo.
The Bevel tool is an important part of a balanced modeling diet in any 3D software. The Bevel tool in modo changes to match the selection mode you are modeling in, making it intuitive to use.
It slices! It dices! See for yourself the amazing powers of Axis Slice in modo! This 3D software tutorial shows you how to use the axis slice tool in modo 102 and higher. The modo Axis Slice tool is a way to subdivide the polygon surfaces of a model. Choose the number of slices and then move them around along the model surface as needed.
This 3D software tutorial gives a quick review of using the stalwart Axis Rotate in modo 101. Everybody needs to rotate now and again when working in the 3D modo viewport. With Axis Rotate you can rotate with precision and style along a specified axis.
Say you have imported a mesh into modo and some of the polygon normals are inverted. Align will do it's darndest to find and rectify those errors and make your mesh complete again. Watch this 3D software tutorial and learn how to use the align command to flip the inverted polygons in modo 101 and higher.
This tutorial shows you how to use the 3-D modeling software Modo 401 3D to create hard or inorganic surfaces for your models. Using an eight sided cylinder as the base example, you're shown various techniques to create hard surfaces for your models.
In this clip, you'll learn how to generate and apply a realistic ice shader in modo. Whether you're new to Luxology's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This modo 101 3D modeling software tutorial examines the much uner-touted power of the Flare tool. Have you got Flare? modo does. The Flare Tool combines the push tool with a linear falloff. See how to use the Flare tool when modeling in modo in this tutorial.
This 3D software tutorial shows you how to use the airbrush tool in modo 201. The Airbrush allows a smooth brush effect when painting in 3D directly on your model or in 2D over a UV map. If you have not done any 3D painting with the airbrush tool in modo, you really should. It is actually quite a zen experience as you will see in this modo tutorial.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
This 3D modeling software tutorial shows you how to use the Flip command in modo 101 and higher. The Flip command is one of those tools you can not live without. It inverts polygon normals on polygonal models and meshes. Combine the Flip command with the modo arsenal for accurate selection and it really is a life saver.
If you enjoy using the Bevel Tool in modo and you have a predilection for edges you will LOVE "Edge Bevel". This sparky little production examines the heartfelt story of edges who strive to be more than a single edge. Follow their story as they expand their horizons thru the use of the Edge Bevel tool in modo 101 and learn how to add details to edges on models and meshes.
This tutorial shows how to make a tool from a macro recording within modo. This Macro is then embedded into the modo user interface (UI).
This video shows displacement maps made in Zbrush and applied in modo.
This is a 3 part series produced by modo community member Paul Hartsuyker. The series was created in response to a challenge presented to the modo community to model a complex folded die cut package. Follow along with this modo tutorial and learn how to create advanced package designs like this die cut package. Create a complex folded die cut package in modo 203 - Part 1 of 3.