Kick Ass Game Review Part 1: Background and Voice Talent
Kick Ass Game Review Part 1: Background & Voice Talent There are three parties involved in bringing you The Kick Ass Game:
Kick Ass Game Review Part 1: Background & Voice Talent There are three parties involved in bringing you The Kick Ass Game:
This is a thorough and comprehensive look at each iteration of Alice in Wonderland. It's also a wonderful mini-history of film and special effects and animation.
Kick Ass Review Part 3: Conclusions [Spoiler Alert! Plot points are discussed from the movie and comic in this section!]
Kick Ass Review Part 2: Gameplay and Design In the game, you can play as Kick Ass, Hit Girl, or Big Daddy. Each charater has a light and heavy attack that can be strung together into small combos. Each character also has three special attacks assigned to the Square, Triangle, and Circle buttons requiring different amounts of MP. For bosses, each character has two finishing moves.Kick Ass
This week's review roundup is a diverse lot. They really only have two things in common—their indie origins and puzzle elements. Otherwise, they come from France, Spain and the U.S., a few from unknown designers and one by the guy who inspired Minecraft.
For this week's review round-up, we bring you two games from opposite sides of the indie world. One is a free online hybrid shooter/platformer combining elements of Team Fortress 2 and Minecraft. The other involves driving jeeps around and shooting things as fast as possible. Both are great.
Three years ago, Double Fine productions held an in-house event called the Amnesia Fortnight. The company was split into four teams, each of which set out to spend two weeks developing an idea for a small game and present it to the other groups at the end of the duration. All of the ideas turned out to be winners, and founder/owner Tim Schafer secured publishing deals for all four games to be released on a combination of XBLA and PSN. In honor of the excellent Trenched becoming the third game...
Review: Marmaduke I liked the part where the fake dogs danced.
Review: Get Him to the Greek So much puke
This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.
Shadows of the Dammed (360/PS3) is a polarizing game. It's not shy of being crass and crude. Go ahead and judge the game by the following examples (click to enlarge):
Red Dead Redemption is hard to pin down in game play and story. The game offers this massive multi-layered world in which the player can roam freely, offering plenty of challenges, beautiful graphics and atmosphere for the player to experience. Yet after some point the whole world feels barren and unchangeable, and your achievements are nothing more than a trophy that does not matter in the sandbox world the player resides in. The story, told in three arcs, offers an inconsistent narrative of...
I got a new Belly Dance instructional DVD last week and I am LOVING it! It's Ranya Renee's "Belly Dance Egyptian Style: The Baladi.
My friend from Brooklyn and I went to this free show on Monday. The vocals were crisp and less distorted than on the album. Overall great energy and the crowd was totally feeling it. The crowd was made of the typical mix of big messy hair, plaid, and skinny jean wearing indie kids, along with a few random old guys. My friend said NYC shows are a lot more homogenous and was surprised by how diverse shows in LA are. I was surprised by how many tall guys (lots of guys well over 6'2) were in the ...
Dumb but honest. Like a golden retriever covered in ketchup
Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.
The right combination of an appropriately awkward protagonist, a clever script with , and truly remarkable animation (including 3-d flying scenes that trump anything in ), made this flick a blast from start to finish.
MAKE-UP:
FEATURED DOCUMENTARY: Exit Through the Gift Shop, the first film directed by reclusive street-art legend Banksy, is a little puzzle-box of a documentary. It's perfectly designed and pitched to be enjoyable on multiple levels: on one as an entertaining, illuminating mini-history of "street art" and on another - one entirely more convoluted and entertaining - as a light-hearted "up yours" to both street artists and their patrons.
BEST PICTURE, ACTRESS, DIRECTOR, FILM EDITING, CINEMATOGRAPHY: I would go to the ballet all the time if it was this cool!
Describe this movie in one word? Hilarious! Could you watch this movie again? Without a doubt!
I loved The Amazing Adventures of Kavalier and Clay for so many reasons. For its fantastical sense of adventure, set against the real world action and tragedy of the Jews in Europe during World War Two. I loved the opening chapters of Josef in Prague – a city I spent several months in a few years ago and one of the most beautiful places I’ve been. Reading scenes set in Prague and descriptions of places I’ve seen made the story that much more personal for me.
The Power of One is one of those books that I really should have read years ago. I’ve certainly meant to read it for a long time so this was a satisfying title to cross off my list. It’s stunning that this was Bryce Courtenay’s first novel. I look forward to reading his others because if this is where he started, he’s a talented writer.
I read Timothy Keller’s The Reason for God on the recommendation of a philosophical friend and before I had finished it I was adding Keller’s The Prodigal God to my list of books to read. Keller has a gift for succinct and wise writing. I believe he truly has his finger on where society currently is spiritually, and where it might be going. In The Reason for God, Keller says that our society is both more spiritual and more secular than it has ever been. The book is a great look at the Christi...
The noble board game has stalwartly staved off elimination in the face of more technologically advanced video games for four decades. Try as they might, video games just can't seem to surpass them as an easy-to-use diversion for large groups of seated indoor people.
It's been a busy week here at Indie Games Ichiban, between attending PAX and breaking news stories about Stabyourself and Playdead Studios, that there's been relatively little time for some honest, good old-fashioned game playing. But time was made and here are two excellent indie games of varying age and platform with two very different themes.
This week's roundup features three games that I've either never bothered to play, was unable to play due to PC technical limitations, or haven't played because they've just been released. None of these three games cost more than $15.
Steam has been a game-changer in the PC indie game market over the last eight years, making smaller games available to millions of users at lower prices than ever before. And few times in those eight years have there been as much indie awesomeness on sale for as little money as this weekend.
Every Friday here at Indie Games Ichiban, I will feature a sampling of reviews from the mountains of indie and vintage games that have crossed my internet connection in the past week. Each week will have some sort of theme, this week being old school turn-based strategy games available on Steam.
Image via Tiger Mom Says.
People smile in this movie. This is a genius breakthrough Another day, another remake. Another safe choice during apparently rocky times - this wintry economic climate, don't you know - and we're off and watching Joe Carnahan's big-screen version of the A-Team. In 2010.
Have you ever been in the situation where someone whose taste in books you respect and generally agree with recommends a book that you have seen from time to time and you’ve always thought it looked just “Meh” and then you finally read War Dances which is by the same author and it’s amazing and funny and sad and you think, why didn’t I read The Absolutely True Diary of a Part-Time Indian, like, three years ago? No? Is that just me?
This book surprised me. I read it for 2 reasons. 1) It seemed like one of those decently famous books that I should probably have read.
Have you ever found a photograph - a photograph of complete strangers? Maybe in a used book or at a flea market? Not a photograph of anyone you know or anybody famous or of a place you’ve ever heard of. Just somebody else's ordinary, precious personal photo. Working at a used bookstore I found a number of photos tucked into books over the years. There's one on my fridge. There used to be one tucked into the edge of my mirror. There’s one that I brought home and put in a frame.
“Of a generation who remembers Tiananmen Square, 1989, I considered how some excuse – the lack of, or slow progress on, human rights in China because ‘times have changed’, or because other concerns, including making money, come first, or because rights, freedom, and democracy are somehow different issues there than in the West.” Denise Chong
Like a great acting performance, making a really good game is all about choices. While creating or playing a game, those involved have to constantly make small choices that will affect the outcome, either positively or negatively. And the only thing worse than choosing wrongly is not choosing at all. Too many games, especially today, stick to what they're supposed to do from the get-go and avoid making difficult, small, meaningful choices to differentiate themselves and make their performance...
If you're between the ages of 20 and 40, then video arcades probably hold a special place in your heart. Whether you all but lived in one (me), wished you could, or detested those with a liking for them, there's no denying that arcades were a ubiquitous part of American culture. They were everywhere, from big chains to little mom-and-pops, housing better systems than gamers had at home and with all the best games and newest titles.
Grand Theft Auto 3 was the biggest video game of the last decade, by far, introducing open-world adventure games to consoles, a genre that now rivals shooters and sports games for market dominance. A huge map, decentralized narrative, and myriad of interlocking quests and objectives that happen in a flexible order all became hallmarks of the "new" genre, along with the ability to shape the morality and reputation of your character. And most importantly, all of the quests and stories are compl...
Facebook games are ostensibly all about connecting their players. Yet, in many ways they exist on an isolated island. That's one of the reasons traditional gamers and game franchises have avoided Facebook in the past. And all of the breakout hits so far on Facebook have been cheap PC game ripoffs from the 90s, like FarmVille and ports of other popular casual games.
What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.