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Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, d...
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This multi-part modo 301 rendering series covers adaptive subdivisions, standard subdiv...
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In this modo 302 preview video we reveal how to use falloffs to control item transforms...
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This 3D modeling software tutorial shows you how to record macros in modo 301. Macro re...
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Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, d...
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Sculpting UV's? Absolutely. You can pre-process a mesh with any modeling tools before y...
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Symmetry allows "mirrored" modeling, painting and sculpting in modo 301. This video exa...
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Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, ...
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The new and improved Repeat last command and the much anticipated Headless modo are cov...
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The Card View is one of the most powerful and yet underused viewports in modo. Used to ...
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This modo 302 tutorial explores re-use of existing content in order to create a plate o...
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If you need to timestamp your work, OpenOffice Impress allows you to do so. The time of...