This tutorial teaches you how to use LightWave 9.0's Node Editor feature. This is a powerful tool that can be used for surfacing 3D objects.
In this tutorial, you will see how to use the APS tool (specifically the Pixel per polygon function) in LightWave 9 to change the detail ...more
Creating a view camera (also called a "tilt and shift" camera) is easy to set-up in LightWave 9. Learn how to use the advanced camera tools ...more
The node editor in LightWave allows you to create procedural 2 dimensional textures. This is better than normal mapping because it can be ...more
This tutorial will help you understand how to use displacement and APS functionality (adaptive pixel subdivision) in LightWave 9. This is an ...more
This tutorial is the basics for how to make a bouncing ball in Lightwave 3D. This will familiarize you with modeling and animating in ...more
The object properties panel in Lightwave 3D 9 now includes the capability of doing displacement and creating displacement via nodes. This ...more
A good user interface (UI) is essential to smooth workflow in Lightwave Modeler. In this video tutorial we will learn how to set up UI ...more
LightWave Modeler offers strong subdivision surface modeling with a broad set of creation tools including N-Gons (polygons with greater than ...more
Using LightWave 9 Modeler, Speed Boolean options allows you to quickly boolean objects in a single layer. You start by selecting the object ...more
This tutorial goes over the basic workflow and functions of the modeler in Lightwave 9. If you are new to the software, or new to version 9 ...more
MultiMesh objects consist of an unlimited number of layers, similar to layers in many paint programs. This video is going to walk you ...more
This video shows you the different ways to select edges when using the Modeler in LightWave. It's a quick tutorial but a good demonstration ...more