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How To: Work with multiple UV's in Maya UV editor for textures

Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist. part one covers editing multiple uv's at the same time on a model in Maya using the Maya UV editor. part two covers painting on a UV set exported from Maya in Photoshop. Part three covers using Masks from your UV set in Zbrush. Lastly you will see how to put the textured object in the Unreal Engine.

How To: UV sculpt in modo 301

Sculpting UV's? Absolutely. You can pre-process a mesh with any modeling tools before you lay down UVs in modo 301. This is an incredible time saver and brings UV editing into the 3rd dimension! See how to UV sculpt in this modo 301 tutorial.

How To: UV texture in Houdini 9

This series of videos focuses on a typical UV workflow in Houdini 9. Learn how to create projections, edit UVs with a variety of tools, save out UV maps, and apply textures. Please download the project files below to follow along with these Houdini 9 texturing lessons.

How To: Unwrap UV's for organic modeling in 3ds Max 8

Having problems unwrapping in Autodesk 3ds Max? Don't worry—this video tutorial will show you what you need to know about unwrapping UVs for organic models. It's a complete unwrapping session in two videos (so make sure to watch both parts). You'll learn some of the common problems encountered, as well as things like pelt mapping, relaxing UVs and pixel distribution. If you just happen to master these techniques, maybe it's time to check out RoadKill, a great UV tool.

How To: Use the UV unwrap tool in Maya

Maya 2009 introduced a lot of cool new UV tools to the already-powerful Maya 3D modeling software. This two-part video will teach you how to use some of these features to cut apart a 3D model of a hand by its UV edges. This technique is perfect for very fast organic UV unwraps, and should improve your skills and speed of modeling dramatically.

How To: UV map a human head in Autodesk Maya

These videos will show you how to create a UV map in Autodesk Maya. Using the proper software and this human head model you will be able to follow the step-by-step instructions in this series of three videos and learn what UV mapping is and how it works.

How To: Use the UV Relax tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Use export plug-ins in Aperture

Aperture's extensible architecture supports third-party export plug-ins that make it easy to export your photos directly to various web publishing sites, print service providers, and other software applications. You can find many of these plug-ins on www.apple.com.

How To: Use the UV Peeler tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Use the UV Pack tool in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Export UV and Object Buffer passes from Cinema 4D

In this tutorial, you'll see how to export UV and Object Buffer passes from Cinema 4D, and how to use those passes to re-texture objects in 2D inside of Fusion 5. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, including complete instructions, watch this 3D modeler's guide.

How To: Use the Symmetry for UV tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Create a space environment within Adobe After Effects

In this clip, learn how to take advantage of Adobe After Effects built-in noise plug-ins to create an outer space environment. Whether you're new to Adobe's popular motion graphics and compositing software or a seasoned video professional just looking to better acquaint yourself with the program and its various features and filters, you're sure to be well served by this video tutorial. For more information, including detailed, step-by-step instructions, watch this free video guide.

How To: UV project in modo 301

In this 3D software tutorial we cover a basic planar projection for UV mapping in modo 301. The video gives a brief explanation of the concept of UV data and a real world application of manipulating the resulting map. Learn how to work with UV projection in modo 301. UV project in modo 301.

How To: Use a UV or haze filter for SLR cameras

As any SLR or DSLR owner knows all too well, the price of lenses can often approach or even exceed the cost of your camera. As such, it's important that you take the necessary precautions to protect them. With this free photographer's guide, you'll learn about using UV (that is, ultra-violet) filters to protect your single lens-reflex camera lenses from sun damage.

How To: Use Projection Master in Zbrush

This 3D modeling software tutorial shows you how to work with the Projection Master tools in Zbrush. You will learn how to work with proper UV textures and UV mapping as well as how to properly project textures on a model using projection master. This will give your Zbrush model fairly crisp and accurate textures without blurred edges, as you may get from other projection mapping methods.

How To: Overcome depression by increasing your intake of Vitamin D or UV light

Depression can come with physical symptoms - such as poor sleeping habits or aching joints. The theory explained in this video is that there is a relationship between the physical symptoms of an overactive immune system and depression. By supplementing a diet with Vitamin D and UV light, and thereby altering one's immune system, one can allieviate the symptoms of depression.

How To: Use the UV Unwrap tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Create a slideshow in Dreamweaver CS3

If you're Dreamweaver CS3 user who's looking to build a slide show, check out this video. You'll learn the ins and outs of creating a nice presentation, and, you'll see that Flash can create a slide show for you with lots of automation. Whether you're showing a sweet slide show of your cats, dogs, 1973 Camero re-build or whatever, this tutorial will get you up and running in no time. And the best part? You won't need to hunt for your slide projector, slide tray, slide screen AND, you won't ev...

How To: Use UV mapping in Houdini

This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...

How To: Install plug-ins on a Joomla website

In this tutorial, we learn how to install plug-ins on a Joomla website. First, download the AllVideos plug-in through extensions.joomla.org. To upload, go to the extension manager and then enable to plug-in. Now, go to extensions, then plug-in manager. Once here, you will have access to all your plug-ins. From here, you can control which ones you want enabled and disabled. After you do this, you will be able to use the plug-in that you just uploaded to your website. Do this with all the diffe...

How To: Unwrap in Blender

In order to unwrap and object and export it in Blender, you will need to import and object in blender, by go to "file". Click on "import". Click on "wavefront". Then, go to the parent directory. Select the object, by right clicking. Then, go into edit mode via the drop down menu, underneath the object. When your "normals" are visible and facing the right direction.

How To: UV unwrap a full human body in Blender

In this Blender 2.5 video tutorial, you'll see how to UV unwrap a full, stylized female character. The tutorial covers creating seams, unwrapping, pinning and techniques to reduce stretching. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial from the folks at CG Cookie. For more information, includi...

How To: Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

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