Use Zbrush generated displacement maps in Maya

Use Zbrush generated displacement maps in Maya

In this rendering lesson we will learn how to set up high quality renders in Maya to be rendered using RenderMan using ZBrush generated displacement maps. The method you will learn in this tutorial will replace the displacement bounding box with a more accurate method for applying Zbrush displacement maps in Maya.

Hosted by digitaltutors.com
Creator's Site: www.digitaltutors.com
Curated By: rmansur

Comments

Add your comment:

Pyro-Spirograph-Drawings

Rosemarie Fiore is badass. She makes art with pyrotechnics, amusement park rides, Atari, guns, and pinball machines. Though all of her work is cool, I have to say my favorite piece is Fiore's larger ...

Who Needs Jump Rope When You Have a Flexible Friend

Breakdancing. Acrobatics. Gymnastics. Human jump roping fits in all. And why not? It's frickin' awesome. (Image credit: Flickr user envycleopatra.)

Indian Spiderman Defies Gravity (and Death)

Real life spiderman, Jyothi Rai of India, spends his time entertaining tourists by scaling walls of the Chitradurga Fort. The daredevil works completely harness free. Inspired? WonderHowTo's Climbing ...

Creepy Crawler Ant Robot

Wow, this robot has incredible movement. "A-Pod is an ant inspired hexapod robot with a 2 DOF abdomen (tail), a 3 DOF head with large mandibles. 6 legs with 3 DOF each. Total 25 servos ...

Remote Control Your Lawn Mower

Time to make those lazy Sunday afternoons even lazier. Instructables member johndavid400 has posted a full HowTo on modding your lawn mower to operate via remote control. " ...How to make your ...

loading...