How to use polygroups in zbrush 3.1

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Use polygroups in Zbrush 3.1

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a good video to check out.
Date Added 06/10/2008 Time 4:54 Video Grade Average Your Grade Views 431
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