Use point cloud occlusion in RenderMan for Maya

Use point cloud occlusion in RenderMan for Maya

In this software lesson we will learn how to use Point Cloud Occlusion in RenderMan for Maya. RenderMan is a shading and rendering software used with many 3D applications. In this tutorial, it's point cloud occlusion feature is being used with Maya. Learn how to add an occlusion pass to your rendered Maya scenes with a point cloud instead of an environment light.

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Curated By: rmansur

Comments

+1
amit_tyagi 9 months ago
this site is very helpful
ur very cooprative peoples
but ur riging tutorial is incomplete try to complete it
+1
joy24 4 months ago
i m not able to see the video ........

help............
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