Use Lingo controls in Flash MX

Use Lingo controls in Flash MX

How to use Lingo controls in Flash MX The new Lingo control for Macromedia Flash MX objects helps you streamline your workflow and reduce development time. In this demonstration, you learn how to store a reference to a Macromedia Flash component within Lingo itself, in a SWF sprite, and then access the methods and properties in that object within Director MX.

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How to use Lingo controls in Flash MX

SoftwareFlash Animation / Design

The new Lingo control for Macromedia Flash MX objects helps you streamline your workflow and reduce development time. In this demonstration, you learn how to store a reference to a Macromedia Flash component within Lingo itself, in a SWF sprite, and then access the methods and properties in that object within Director MX.

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Average Grade B
Length 5:00
Views 203
Format QuickTime
Curated 7 months ago by cwiltz
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