Use Constructive Solid Geometry in RenderMan for Maya
How to use Constructive Solid Geometry in RenderMan for Maya In this rendering lesson we will learn how to use Constructive Solid Geometry (CSG) attributes in RenderMan for Maya to create render-time Booleans. Learn how to take a solid block of cheese and use Constructive Solid Geometry to give it holes in the final rendered image. Using the RenderMan attributes to model changes at render time helps reduce Maya file sizes and makes texturing the Maya model easier and more accurate.