Unwrap UV's for organic modeling in 3ds Max 8

Unwrap UV's for organic modeling in 3ds Max 8

Check out this two-part 3ds Max video tutorial that walks the user through a complete unwrapping session and points out problems often encountered when dealing with organic models. Such topics in these tutorials include: Pelt Mapping, Relaxing UVs, Unwrap UVW Setup, Pixel Distribution, etc. Once comfortable with the concepts and techniques here, I recommend you look at RoadKill.

Autodesk's 3D Studio Max is a customizable and scalable 3D modeling and rendering solution for games, film, and television.

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Creator's Site: www.veoh.com/users/ericmaslowski

Comments

+1
sidshadow 1 year ago
thanks so much my friend.. i've been tryin to learn this since long!
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