How to solve Rubik's algorithm R U R'
Games • Puzzles
Explore this Rubik's Cube algorithm library that will help you do anything imaginable; solve the F2L (First Two Layers), the OLL (Orientation of the Last Layer), and the PLL (Permutation of the Last Layer). This visual index of algorithms will help you make common patterns, fix, flip and swap the corner and edge pieces, make the cross, reflect and invert, and finally... solve the Rubiks Cube with the R U R' algorithm.
The Rubik's Cube: it has amazed the public, it has frustrated many gamers, it has made Tyson Mao and Jessica Fridrich famous. This mystifying puzzle made public by Ideal Toys in 1980 changed life on this planet forever. This twist puzzle, originally created by Erno Rubik in 1974 and called the Magic Cube, consists of six faces, each covered with nine stickers. It sat on store shelves shining bright, like God Himself, until its magnetic pull brought you in for a warm embrace. Finally, you solved it, and solved it again, then you started speedsolving, but you're still not good enough, there's always a better way...
If you're stuck in a position you can't seem to get out of, a certain cube orientation you just can't scramble correctly, check this algorithm database for the graphical representation of that Rubik's Cube in your hands. These algorithms can help you rotate your way to success from any predicament, you just need to know a little bit about notation, which means you're not a beginner, but an intermediate or professional cuber, maybe you're a speedcuber, who knows.
This interactive Rubik's Cube tutorial will show you how to do the algorithm:
R U R'
F2L #18
Length: 3 moves
For more puzzle solving moves, search "Rubik's Cube algorithm library" on wonderhowto.com.