Smooth proxy objects in Maya

Smooth proxy objects in Maya

ets face it: modeling in polygons in Maya is a rough way to make organic objects. In comes the smooth player: subdivision proxy objects. Learn how to model with the least amount of detail, but see your Maya model in all of it's quad-faced glory by using the subdivision proxy objects tool.

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Creator's Site: www.fractalice.com

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+1
realneo 5 months ago
Fantastic
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