Get started with lighting in OpenGL

Get started with lighting in OpenGL

How to get started with lighting in OpenGL OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. This is part 1 of 2 of a video lesson explaining the basics of lighting in OpenGL. This example uses Visual C++ for programming.

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How to get started with lighting in OpenGL

Computers & ProgrammingC++

OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. This is part 1 of 2 of a video lesson explaining the basics of lighting in OpenGL. This example uses Visual C++ for programming.

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Length 8:21
Views 285
Format Flash
Curated 10 months ago by MeGustaLasOlas
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