Create and export LOD models from Maya to TGE 1.5

Create and export LOD models from Maya to TGE 1.5

This covers the creation and export of LOD's (level of detail models) from Maya 7.0 to Torque Game Engine 1.5 (TGE 1.5). Lod's play a very important role, in maintaining r-speeds or frames per second in your gaming projects. So it is crucial to have these on almost ALL of your in game models.
The tutorial covers:
- LOD Mesh Creation
- Exporting
- Testing in Show Tool Pro

Hosted by youtube.com
Creator's Site: www.gearworxprod.com
Curated By: Pigeonchicken

Comments

Add your comment:

Bomb-Proof Your Home With Wallpaper

Incredible. A company called Berry Plastics (in partnership with the U.S. Army Corps of Engineers) has developed a working bomb proof wallpaper. The technology has the ability to protect against both ...

Tattoo Yourself (or Your Girlfriend)

Henna. Beautiful, fun, exotic... and best of all... Do-It-Yourself (with a little practice). Also, unlike tattoos, it's temporary. Henna generally lasts for 1-3 weeks. An ancient tradition, henna is ...

The Mother of all Ping Pong Guns - LETHAL

The lethal pneumatic ping pong gun. This thing isn't exactly wife approved. Creator Ron Kessinger built this mighty powerful ping pong launcher - "a variation on a potato cannon, built to run on ...

Old Bumper Cars Go Street Legal

Flickr user MR38 has posted a set of photos of bumper cars made street legal, as displayed at the annual Cruisin’ Grand festival in Escondido, California. This mini cars were retrofitted with 750 cc ...

Human Powered Ferris Wheel

According to Google's (albeit rough) translation from French to English: "A big wheel in India that does not work with an engine but using human power. Men throw themselves in front of the wheel ...

loading...