Use Lingo controls in Flash MX

Use Lingo controls in Flash MX

The new Lingo control for Macromedia Flash MX objects helps you streamline your workflow and reduce development time. In this demonstration, you learn how to store a reference to a Macromedia Flash component within Lingo itself, in a SWF sprite, and then access the methods and properties in that object within Director MX.

Hosted by adobe.com
Creator's Site: www.adobe.com
Curated By: cwiltz

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