Watch this ASP.Net video tutorial to learn how to create culture-aware and locale-specific web content with no additional code. Use the Resource Editor to create page-level and application-level resources.
Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.
Syncing the lips of animated characters to dialogue is one of the most painstaking tasks that any animator has to perform, especially when working on the localization of foreign animated films. This video will teach you the basics of how to sync the lips of animated characters in Flash CS4. You need to have a set of mouths already created to make this work, but once you have that this video should be able to help you put them together and create a really professional Flash movie.
New "radar road signature" technology from Bosch will be used to create maps for high-accuracy self driving. The new map is the first to use radar signals for a localization layer.
Another AR cloud candidate has emerged in YOUAR, a startup that has developed a new system that enables persistent augmented reality experiences on iPhones and Android devices.
A new augmented reality cloud platform from German startup Visualix is working to give enterprises the capability to scan their own warehouses, factories, and stores and create maps for augmented reality navigation.
Apple released iOS 12 beta 9 to developers on Monday, August 20. The company seeded the update just five days after releasing dev beta 8 to testers, itself a quick replacement for the problematic beta 7. This update was followed closely by public beta 7, confirming Apple's new same-day release schedule for both developer and public betas.
While numerous startups are competing to convert the AR Cloud from a pie-in-the-sky to a reality, Wikitude is thinking smaller with the latest edition of its augmented reality SDK.
Lately, it seems, that we live in a two-dimensional world. With smart phones and tablets constantly at our fingertips, it always seems as if we are looking into a screen.
User interfaces for computers have evolved over the years, from the introduction of the keyboard and mouse on the personal computer, to touchscreens on mobile devices, to natural voice recognition. However, the same cannot be said for robots or drones—until now.
The latest film addition in the American-produced Millennium series, The Girl in the Spider's Web, was just released on Blu-ray a few days ago. As you could expect, the movie has many hacking scenes throughout, just like the previous English and Swedish language movies centered around hacker Lisbeth Salander. Of course, with the quick pace of some scenes, the hacks can be hard to follow.
Though Google and Apple have released their own software-based toolkits for AR, components suppliers continue to advance their technology to better support AR experiences on the hardware side.
Chipmaker Qualcomm introduced the second generation of its Qualcomm Spectra image signal processor (ISP), which has gained capabilities that will enable smartphones to facilitate augmented reality apps.
Nvidia's decades-long development of graphics processor units (GPU) for PCs has given it a major leg up in the driverless space.
Apple just released the fourth public beta for iOS 14 today, Thursday, Aug. 6. This update comes two days after the company released iOS 14 developer beta 4, 15 days after Apple seeded developers the third dev beta, and two weeks after the release of public beta 3.
Apple just released the fourth developer beta for iOS 14 today, Tuesday, Aug. 4. This update comes 13 days after Apple seeded developers the third dev beta, and 12 days after public testers got their hands on public beta 3.
Following its dominance as a provider of silicon for smartphones, Qualcomm is eager to replicate that ubiquity with not only processors for augmented reality headsets but also reference designs to give device makers a head start.
The first headset running on the Qualcomm Snapdragon XR2 chipset from an original equipment manufacturer is official.
Brace yourselves: Nreal Light clones are coming. Since the China-based startup wowed the crowd at CES 2019 with its consumer-centric smartglasses, a number of followers from Asia have emerged, and all with very similar aesthetics to Nreal Light.
After entering into settlement talks with Epic Games over the gaming giant's trademark challenge, Nreal is now ready to open up the floodgates to potential early adopters in the augmented reality space.
Intel's RealSense family of depth tracking cameras has a new addition with a different set of sensory capabilities.
Returning to the spotlight after its debut at last year's CES, augmented reality smartglasses maker Rokid is back with a new update.
The addition of a new research mode for Microsoft HoloLens will enable researchers and developers to tap into a wider range of data collected by the device's sensors.
San Francisco-based 6D.ai is preparing to launch a beta of its AR cloud platform that's capable of constructing a real-time dense mesh from crowdsourced data for use in 3D mapping and multi-user AR experiences.
Mobile augmented reality developer Blippar's mission is to construct a computer vision map the world, with visual recognition of thousands of notable buildings, bridges, castles, holy places. A major step toward that goal has been taken by the company this month with the announcement of its landmark recognition API.
Digital imaging company OmniVision Technologies and the Hong Kong Applied Science and Technology Research Institute Company Limited (ASTRI) entered the CES fray this week with a new reference design for an augmented reality headset capable of 60 degrees field of view (FoV).
With mobile developers near and far primed to implement augmented reality into their iOS apps with Apple's ARKit, uSens offers them a new tool for markerless location tracking.
Meet Android Excellence, Google's latest platform with the ability to showcase the highest quality apps and games on a quarterly basis. Sound familiar? It should.
During his opening address on April 18 at F8, Facebook's developer conference, CEO Mark Zuckerberg launched the company's augmented reality platform centered on artificial intelligence-powered cameras.
While most people have only begun hearing the term augmented reality in the last year or so, AR has been around in some form since the early '90s. It all started with heads-up displays (HUDs) for pilots to see instant information in their visors, but has graduated to a far more useful and widespread technology thanks to the advancement of computers and, more recently, smartphones.
Apple just released the third public beta for iOS 14 today, Thursday, July 23. This update comes one day after the company released iOS 14 developer beta 3, and two weeks after the release of iOS 14 public beta 2.
Apple just released iOS 14 developer beta 3 for iPhone today, Wednesday, July 22. The update comes 15 days after Apple released the second developer beta for iOS 14, and 13 days after the release of iOS 14 public beta 2.
After dipping its toes into the AR cloud arena last year, Ubiquity6 is now jumping in with both feet this year.
We've been predicting the rush of augmented reality wearable makers from China for a couple of years, and now it looks like it's in full swing, with one of the most promising entrants coming from startup Pacific Future.
Facebook and its Oculus subsidiary have been open about their intentions to bring AR wearables into the mainstream for some time now.
While Magic Leap has remained mostly silent regarding its plans for its Magic Leap One successor, the software team continues to makes strides with improvements to the device's Lumin OS and SDK.
The shifting sands of immersive computing, currently fluctuating between augmented reality and virtual reality, can be hard to navigate if you're only versed in one of the platforms. But a new series of videos from Leap Motion paints a picture of a near future world in which AR and VR will seamlessly merge together, forcing us to change the way we see both.
Marketing and healthcare, two of the leading industries in the adoption of augmented reality, continue to demonstrate applications for the technology in their businesses. Meanwhile, improvements to augmented reality devices are just around the corner with new developments from two display makers.
In this episode of Have You Seen This?, we will look at Oriental Museum by 247 Technology Limited, a free application in the Windows Store for HoloLens. Museum exhibits seem to be a popular theme amongst the demonstrations going up, so let's see how this one looks.
The emerging narrative as CES begins is that consumer-grade smartglasses require a heavy compromise in functionality in order to arrive at a form factor and price point that appeal to mainstream customers.